About Velfred

Four humans. Twenty years of AI. One game studio.

We're a small studio in Brussels with an unusual starting point: two decades of building AI for the real world. Now we build AI that gives game characters a mind of their own, for your games and for one of our own that we can't talk about yet. (We really, really want to.)

01 The name

What's a Velfred?

Two words went in. One name came out.

The first is something you can feel. The second is someone you haven't met yet. We'll make the introductions when the time is right.

Got a theory? Tell us →

02 Our story

Save points.

How a team of AI people ended up making games.

  1. Save 01 · Two decades ago

    We start building AI.

    Long before it was on every pitch deck, and long before it came up at dinner parties.

  2. Save 02 · Along the way

    We ship it across many sectors.

    Real products, real users, real constraints. We learn what it takes for intelligent systems to work outside the lab.

  3. Save 03 · The plot twist

    We find the best place for a brain.

    The most interesting place to put intelligence isn't a dashboard. It's a character.

  4. Save 04 · Now ◀ you are here

    Velfred opens in Brussels.

    AI for your games, and a secret game of our own where we test every idea first.

03 House rules

How we play.

I

Fun beats fancy

If an AI system doesn't make the game more fun, it doesn't ship. No tech for tech's sake.

II

Humans get the last word

We build knobs, tools and debug views, not black boxes. Writers, designers and artists call the shots. The human touch is still king.

III

Small party, no middlemen

Four people, zero layers. You talk directly to the people building your systems.

IV

We play what we make

Everything we offer, we use in our own game first. If it isn't good enough for us, it isn't good enough for you.

04 The party

Choose your character.

Four of us, each with a different class. Our pixel portraits are being drawn as we speak.

05 Home base

Made in Brussels.

Brussels is the capital of the comic strip. This city has been bringing characters to life for nearly a century, one panel at a time.

We're carrying on the tradition, one neuron at a time.

50.8503° N · 4.3517° E

Press start

Want to join the quest?

Building a game and curious what smarter characters could do for it? Or just want to say hi? We'd love to hear from you.

hello@velfred.com

Based in Brussels. Working with teams wherever they are.

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